Got the FSX native B-58 Hustler? Ask questions here!
Moderators:DBushell, fsafranek, admin
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DBushell - Posts:152
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FSX Hustler Screenshots
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by DBushell » Mon Apr 08, 2013 4:44 pm
As many of you know I am currently working on an FSX B-58 Hustler.
Here are some development shots.
Be advised though that the aircraft is already in the sim and the cockpit has smooth 3D gauges and is currently undergoing a lot of work. The texturing is not finalised yet on everything you see here. The FSX B-58 Hustler screenshot is using Dave Quincey's excellent 2048 textures.
Anyway, I hope you like them:

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bubba620 - Posts:12
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by bubba620 » Tue Apr 09, 2013 7:25 pm
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DaveQ - Posts:1
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by DaveQ » Thu Apr 11, 2013 11:33 am
The new detail looks brilliant, David, and it's great my old texture sets fit it! The vc also looks to be coming along nicely as well. WIll the model have spec and alpha available to play with the metalling? I now have a 'proper' version of Photoshop so I find alphas and .dds much easier to work with.
Looking forward to trying this one out!
Best regards
DaveQ
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DBushell - Posts:152
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by DBushell » Fri Apr 12, 2013 2:45 pm
Hi Dave,
Yes it will all be DDS. I don't think it will have any bump mapping though I may possibly set it so that it can be added. But definitely Spec maps etc.
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dbhally - Posts:11
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by dbhally » Sun Apr 21, 2013 12:49 am
Awesome news...the long, long wait is nearly over

so happy
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skipph - Posts:3
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by skipph » Tue May 07, 2013 8:12 pm
Do you have any more "bones" or screenshots to throw at us. It has been a couple of weeks since your last update and would really appreciate another report of progress to bring the B-58 to FSX. Can hardly wait. Tnx, Skip
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dbhally - Posts:11
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by dbhally » Wed May 08, 2013 3:41 am
Is there anyway to get an email alert when you release the B-58?
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DBushell - Posts:152
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by DBushell » Sun May 12, 2013 8:18 pm
Hi
The VC is coming on well and I should have some more shots posted this week. I've got night lighting to do and some more coding but she is definitely taking shape.
I don't have a facility to do an automatic email update but if you subscribe to this thread It should email you every time there is a reply, and I will post when it's released on here.
Kind regards,
David.
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DBushell - Posts:152
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by DBushell » Tue May 14, 2013 4:06 pm
Here's some more work in progress screenshots. Coding of the VC is nearly finished now.
The fuel panel along with all gauges except for the AOA gauge used for landing and a couple of others are 3D modeled for ultra smooth motion. They have all been meticulously crafted using the pilots manual to ensure that they look just like the originals.
The fuel panel is as was the FS9 version functional along with the Centre of Gravity Fore/Aft Fuel Transfer knob.
An updated shot of the left side as seen above in the original post.
TCP Tests. Using Dave Q's great textures while I create a new set.

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dbhally - Posts:11
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by dbhally » Thu May 16, 2013 12:26 am
Looks fantastic, more than I was hoping for...great job and thanks for your reply. I see the options now

AWESOME!!!