RAF Leconfield scenery objects [Resolved]

Scenery design for Flight Simulator series from Team SDB

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degeus
Posts:5
Joined:Mon Oct 13, 2014 5:19 pm
RAF Leconfield scenery objects [Resolved]

Post by degeus » Thu Feb 09, 2017 4:01 pm

Hello,
As I would like to have my own stastic objects in tead of the Lightnings, I disabled the file STATIC PLANES.BGL. The Lightnings indeed disappeared, but instead there were some hundred or so white vans.
Prepar3D 0046.jpg
Prepar3D 0046.jpg (97.55KiB)Viewed 2733 times
Now: What file contains these vans or their addresses? Can I remove that without damaging other things?
reg.,
Piet de Geus
Netherlands

mickeyd
Posts:144
Joined:Tue Jan 10, 2012 8:15 pm
Location:God's Own County of Yorkshire,England

Re: RAF Leconfield scenery objects

Post by mickeyd » Thu Feb 09, 2017 7:09 pm

I'm afraid it's nothing to do with our scenery. It's something else on your system. Possibly your Treescape addon as I also see trees behind them.

See the info below to remove them supplied by Dave Booker (DaveB) I think you will find these .agn files in a texture folder (Treescape folder ?):

For reference, these are the Treescape AGN's that cause the woodland scene at Leconfield:

010331133120223An.agn

010331133122001An.agn

010331133122003An.agn

010331133120232An.agn

010331133122010An.agn *********

010331133122012An.agn



Many thanks for that Dave.

010331133120233An.agn

010331133122011An.agn

010331133122013An.agn

The one marked "**********" is the centre of the field.

Should any other user with GenX and Treescapes have the issue, you can pass this info on. There is no need for the UK2K Vol3 ground file if they rename the files above
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