Binbrook Parking Slots

Scenery design for Flight Simulator series from Team SDB

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flapper
Posts:1
Joined:Sun Oct 27, 2019 11:56 am
Binbrook Parking Slots

Post by flapper » Sun Oct 27, 2019 12:05 pm

I have your RAF Binbrook scenery and am very happy with it. I have one question. Parking slots have either a yellow Trolley Accumulator (battery) or the correct green Houchin type appearing resulting in a mixture of both. Can you tell me how to remove the yellow starter please?

mickeyd
Posts:144
Joined:Tue Jan 10, 2012 8:15 pm
Location:God's Own County of Yorkshire,England

Re: Binbrook Parking Slots

Post by mickeyd » Sat Nov 09, 2019 7:13 pm

There are proprietary utilities which can be used to remove scenery items i.e. Model ConverterX but as it is a payware scenery it wouldn't be right for me to tell you how to do it. Sorry. :)
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mikec
Posts:5
Joined:Mon Nov 04, 2019 5:31 pm

Re: Binbrook Parking Slots

Post by mikec » Sun Nov 10, 2019 12:45 pm

InstantScenry3 is another payware product that works well, though not with P3Dv4.

MikeC

mickeyd
Posts:144
Joined:Tue Jan 10, 2012 8:15 pm
Location:God's Own County of Yorkshire,England

Re: Binbrook Parking Slots

Post by mickeyd » Mon Nov 11, 2019 4:37 pm

IS3 is fine for scenery objects but no good for airport facility files which is where your parking is created. Also KK won't allow it to be used for creating payware unless he gets a big fee. MCX on the other hand...........;)
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