CVN-65 Sounds [Resolved]

Scenery design for Flight Simulator series from Team SDB

Moderators:fsafranek, DBushell, admin, mickeyd

Post Reply
GrahamL
Posts:12
Joined:Thu Feb 16, 2017 3:10 pm
CVN-65 Sounds [Resolved]

Post by GrahamL » Thu Feb 16, 2017 3:40 pm

Have just purchased and downloaded USS Enterprise with no problem. It's only when I load a flight or preparing for a launch I get to following error messages

1. When loading a flight I get the following....

Error Encountered
Facility 0
Error ID3
System cannot find the path specification
Full error code 0x3
Location 5
File./Mission/Military/Carrier Practice/Sound/Carrier Practice_21.wav. If I press OK I get 10 more messages for missing .wav files then the flight starts.
Checking FSX-Steam root directory there is no Military sub-directory under the Missions directory.

2. When loading a flight for a catapult launch I get a similar error

Error Encountered
Facility 0
Error ID2
System cannot find the path specification
Full error code 0x2
Location 5
File./Sound/Carrier Launch.wav. If I press OK the launch then starts.
Checking the FSX-Steam - Sound directory there is no .wav file by that name.

Any advice gents - ??
Thank You

mickeyd
Posts:144
Joined:Tue Jan 10, 2012 8:15 pm
Location:God's Own County of Yorkshire,England

Re: CVN-65 Sounds

Post by mickeyd » Thu Feb 16, 2017 4:58 pm

Hi Graham

We don't include missions with the Enterprise and none of our flights are set up for carrier launch. All our flights place you around 10 miles astern and lined up for landing. Re. the missing .wav file that's missing from your FSX-SE as it's not associated with the Enterprise and is not included with the download.
Image

fsafranek
Posts:256
Joined:Tue Jan 10, 2012 12:37 am
Location:Sunny Southern California
Contact:

Re: CVN-65 Sounds

Post by fsafranek » Fri Feb 17, 2017 4:59 am

For both FSX and FSX-SE we source the LSO sounds from "FSX/Missions/Military/Carrier Practice/Sound/". You'll find a bunch of "Carrier Practice_XX.wav" files there. We use these:

Code: Select all

<SoundFiles Language="US" 
      Wire1="./Missions/Military/CarrierPractice/Sound/CarrierPractice_21.wav"
		Wire1_msg="Wire number 1!"
		Wire2="./Missions/Military/CarrierPractice/Sound/CarrierPractice_22.wav"
		Wire2_msg="Wire number 2!"
		Wire3="./Missions/Military/CarrierPractice/Sound/CarrierPractice_23.wav"
		Wire3_msg="Wire number 3!"
		Wire4="./Missions/Military/CarrierPractice/Sound/CarrierPractice_24.wav"
		Wire4_msg="Wire number 4!"
		TooHigh="./Missions/Military/CarrierPractice/Sound/CarrierPractice_16.wav"
		TooHigh_msg="Too high!"
		TooLow="./Missions/Military/CarrierPractice/Sound/CarrierPractice_17.wav"
		TooLow_msg="Too low!"
		LineUp="./Missions/Military/CarrierPractice/Sound/CarrierPractice_19.wav"
		LineUp_msg="Line up!"
		CallBall="./Missions/Military/CarrierPractice/Sound/CarrierPractice_33.wav"
		CallBall_msg="Call the ball!"
		WaveOff="./Missions/Military/CarrierPractice/Sound/CarrierPractice_09.wav"
		WaveOff_msg="Wave Off! Wave Off!"/>
The example Error Message you provided though is looking for the file in a folder named "Mission" not "Missions" (plural). That is strange.
In both FSX and FSX-SE the folder is named "Missions". Please check in Explorer to verify the folder name and we can go from there.

fsafranek
Posts:256
Joined:Tue Jan 10, 2012 12:37 am
Location:Sunny Southern California
Contact:

Re: CVN-65 Sounds

Post by fsafranek » Fri Feb 17, 2017 5:09 am

In the meantime so you can use the ship tell it you are using the non-Advanced version. See page 12. That limits the features but should eliminate the error messages.

Code: Select all

[models] 
// normal=CVN65_Enterprise_80s 
normal=CVN65_Enterprise_FLOLS_80s

GrahamL
Posts:12
Joined:Thu Feb 16, 2017 3:10 pm

Re: CVN-65 Sounds

Post by GrahamL » Fri Feb 17, 2017 7:33 am

Thanks for your quick reply.
This is just to confirm it is 'Missions' not 'Mission' as I typed - yet another 'senior moment'

Regards

GrahamL
Posts:12
Joined:Thu Feb 16, 2017 3:10 pm

Re: CVN-65 Sounds

Post by GrahamL » Fri Feb 17, 2017 2:29 pm

Just a follow up to the above....

I can confirm that all the .wav files you listed above are the ones for which I get the error messages when loading any of the included seventeen 'AI Carrier Saved Flights' .

I am starting to get confused regarding what is, or isn't, included in the download as MICKEYD previous comment states
"Re. the missing .wav file that's missing from your FSX-SE as it's not associated with the Enterprise and is not included with the download."

I'm worried and supprised that we don't get any of the missing .wav files as CVN-65 will not operate corectly without them

So, if we do not get these sound files in the purchased download where can we get them?

Yours in hope of a solution
GrahamL

fsafranek
Posts:256
Joined:Tue Jan 10, 2012 12:37 am
Location:Sunny Southern California
Contact:

Re: CVN-65 Sounds

Post by fsafranek » Fri Feb 17, 2017 9:15 pm

We don't provide any of the sound files for FSX or FSX-SE. We use those provided in the game. It would be illegal for us to include them in the package.

So the next step is to verify that you actually have the sound files being called for on your system. In Windows File Explorer navigate to where your FSX game Sound folder is located.
The examples below assume you installed to drive C: but your installation drive might be different. The rest should be the same.

Typically it will be here: C:\Program Files (x86)\Steam\SteamApps\common\FSX\sound . Look for a file named "CatapultLaunch.wav"

Then go to the Missions folders here: C:\Program Files (x86)\Steam\SteamApps\common\FSX\Missions\Military\CarrierPractice\Sound and look for
CarrierPractice_09.wav
CarrierPractice_16.wav
CarrierPractice_17.wav
CarrierPractice_19.wav
CarrierPractice_21.wav
CarrierPractice_22.wav
CarrierPractice_23.wav
CarrierPractice_24.wav
CarrierPractice_33.wav

If the files are not there then you will need to Verify the Local Game Files (or Cache) for FSX-SE to have them re-downloaded from Steam.
Easy (and official) instructions are here: https://dovetailgames.kayako.com/Knowle ... game-files

GrahamL
Posts:12
Joined:Thu Feb 16, 2017 3:10 pm

Re: CVN-65 Sounds

Post by GrahamL » Sat Feb 18, 2017 12:47 pm

Thanks Frank,

Sorted !!

I did as you suggest and did the 'Local Files - Verify' within Steam.
It took a coulple of hours to download etc. but when complete I checked the Missions Folder and found the number of sub-folders had gone from 2 to 16 including 'Military'.
Where the missing 14 went I have no idea!
The missing carrierlaunch.wav is now also present in Sound so all now runs perfectly.

So many thanks for all your advice.
Regards
Graham Light

Post Reply